The Night Terrors are Nightmare creatures that work for the Nightmare King. They're corrupted people who were either touched by another Night Terror or were hit by the Night Hunter's crossbow. The only known way to cure them is to use an Edison Ray before they're completely transformed, but once the process is complete, it's seemingly irreversible.
History[]
Awakening[]
The Masked Man, who had Lunia's Hourglass, was struck by an arrow from the Night Hunter's crossbow during his escape to the Waking World, turned into a Night Terror while trying to keep the infected parts of his body getting the hourglass, until he managed to get under a streetlight, just as he completely turned and was immediately disintegrated, also breaking the hourglass in the process.
Dream Chasers[]
A Night Terror breaks into Mr. Oz's Spacebus, where it forces Mateo, Izzie, and Cooper to wake up and enter the Waking World. The Night Terror comes out of Mateo and Izzie's house, where it ambushes them and Logan before pulling Mateo by his backpack to try and get the hourglass, until he ends up coming in contact with a streetlight and they both fall into a dark alleyway. The Night Terror then tried to go for the hourglass again, only for Mateo to grab it and Logan jumpstarts the light in the alleyway to kill it.
Peak Performance[]
Jim, a yeti from Pillows Peak, transforms into a Night Terror before he tries going after the Dream Chasers, only for them to escape on the Spacebus.
Night Hunted[]
Some Night Terrors ambush Izzie to make her wake up and one to enter the Waking World, where it tries to attack her and Nova before the latter, on Mateo's signal, turned on the lights, and it immediately flew out of the house and went into hiding.
Known victims[]
- Dallas (briefly)
- Masked Hero (deceased)
- Mr. Oz (briefly)
- Mateo (briefly)
- Jim
- Multiple Brooklyn residents (briefly)
Appearances[]
DREAMZzz[]
Trials of the Dream Chasers | ||||||||||||
1. "Awakening": | Debut | 2. "Dream Chasers": | Appears | |||||||||
3. "Chased Dreamers": | Absent | 4. "The Dream Forge": | Absent | |||||||||
5. "Peak Performance": | Appears | 6. "The Anomaly": | Mentioned | |||||||||
7. "Cheat Code": | Appears | 8. "The Bigger Picture": | Absent | |||||||||
9. "Short Sheeped": | Appears | 10. "The Grim Escape": | Appears | |||||||||
11. Dreamer's Block: | Absent | 12. Monkey and the Bandit: | Absent | |||||||||
13. Private Eye: | Absent | 14. Songs of the Mist: | Absent | |||||||||
15. Sweet Dreams: | Absent | 16. The Worthy Dreamer: | Absent | |||||||||
17. The Light of Nocturnia: | Appears | 18. Night Hunted: | Appears | |||||||||
19. The Rift: | Appears | 20. Enter the Nightmare: | Appears |
Night of the Never Witch | ||||||||||||
1. "Sheep Freak": | Absent | 2. "Memory Chasers": | Absent | |||||||||
3. "Sound of Sirens": | Absent | 4. "Sick Beats": | Absent | |||||||||
5. "Witchy Ways": | Absent | 6. "Toss and Turn": | Absent | |||||||||
7. "Romancing the Spear": | Absent | 8. "Beat the Clock": | Absent | |||||||||
9. "Wake That Dreamer": | Appears | 10. "A Tale of Two Teos": | Absent | |||||||||
11. "Adventures in Robot-Sitting": | Absent | 12. "Personal Space Invaders": | Absent | |||||||||
13. "Fistful of Doppelgangers": | Absent | 14. "Irrational Treasure": | Absent | |||||||||
15. "Mission Implausible": | Absent | 16. "Grim Vengeance": | Absent | |||||||||
17. "Crown Control": | Absent | 18. "The Promised Crown Affair": | Absent | |||||||||
19. "Now or Never Witch": | Absent | 20. "Never Forever": | Absent |
Trivia[]
- It is currently unknown that if when a dreamer gets turned into a Night Terror in the Dream World, their physical body would remain the same, but different in the Waking World.[1]
- It was shown in Enter the Nightmare that victims who are near total corruption cannot control their body.