The Forgemaster is the guardian of the Dream Forge.
History[]
Trials of the Dream Chasers[]
Chased Dreamers[]
The Forgemaster plays in a sandbox before Logan approaches him, asking for directions to the Dream Forge. The Forgemaster simply makes a sandcastle, which also brought a large sandcastle to life just behind him. As Logan prepares head for it, the Forgemaster draws a line in the sand, creating a gorge to keep him from heading for it easily. When Mr. Oz creates a bridge, the Forgemaster creates a knight made of sand for the Brooklyn Bureau to face, only for them to fail.
The next night, they all pass by climbing a ladder into the clouds and reappear on the other side. Upon entering, the Forgemaster, having somehow got in before them to greet them and warns them of the consequences of the trial they will face, discouraging them before Mr. Oz asks him to give them one more day, which he reluctantly agrees, seeing the dark cloud that signals the Grimspawn are approaching the forge.
The Dream Forge[]
When the Grimspawn were getting close to the forge and the Brooklyn Bureau not present, the Forgemaster heads inside and dissolves the forge, only for it to be rewound by Zoey, giving them enough time to enter while she, Mr. Oz and Albert handle the Grimspawns. The Forgemaster then warned them about the consequences of the trial before closing the doors.
He later brings Mateo, Izzie, and Cooper out, except Logan, who failed and returned to the Waking World. Discovering Mr. Oz had Lunia's hourglass and asked if he could repair it, the Forgemaster says he cannot, and tells them to seek out the Sandman.
Night of the Never Witch[]
Mission Implausible[]
The Forgemaster plays in his sandbox when Logan and Astrid arrived with Logan hoping for a second chance in the trial and Astrid going through for a replacement hourglass.
Appearance[]
The Forgemaster has the appearance of a young boy but with an adult's voice. He has blonde hair swept to the left and three freckles on both cheeks. His clothes consist of a white shirt with a right orange sleeve and an aqua right sleeve, overalls with the left buckle undone to show an orange pocket on the shirt and grey shoes.
Appearances[]
DREAMZzz[]
Trials of the Dream Chasers | ||||||||||||
1. "Awakening": | Absent | 2. "Dream Chasers": | Absent | |||||||||
3. "Chased Dreamers": | Debut | 4. "The Dream Forge": | Appears | |||||||||
5. "Peak Performance": | Absent | 6. "The Anomaly": | Absent | |||||||||
7. "Cheat Code": | Absent | 8. "The Bigger Picture": | Absent | |||||||||
9. "Short Sheeped": | Absent | 10. "The Grim Escape": | Absent | |||||||||
11. Dreamer's Block: | Absent | 12. Monkey and the Bandit: | Absent | |||||||||
13. Private Eye: | Absent | 14. Songs of the Mist: | Absent | |||||||||
15. Sweet Dreams: | Absent | 16. The Worthy Dreamer: | Absent | |||||||||
17. The Light of Nocturnia: | Absent | 18. Night Hunted: | Absent | |||||||||
19. The Rift: | Absent | 20. Enter the Nightmare: | Absent |
Night of the Never Witch | ||||||||||||
1. "Sheep Freak": | Absent | 2. "Memory Chasers": | Absent | |||||||||
3. "Sound of Sirens": | Absent | 4. "Sick Beats": | Absent | |||||||||
5. "Witchy Ways": | Absent | 6. "Toss and Turn": | Absent | |||||||||
7. "Romancing the Spear": | Absent | 8. "Beat the Clock": | Absent | |||||||||
9. "Wake That Dreamer": | Absent | 10. "A Tale of Two Teos": | Absent | |||||||||
11. "Adventures in Robot-Sitting": | Absent | 12. "Personal Space Invaders": | Absent | |||||||||
13. "Fistful of Doppelgangers": | Absent | 14. "Irrational Treasure": | Absent | |||||||||
15. "Mission Implausible": | Appears | 16. "Grim Vengeance": | Absent | |||||||||
17. "Crown Control": | Absent | 18. "The Promised Crown Affair": | Absent | |||||||||
19. "Now or Never Witch": | Absent | 20. "Never Forever": | Absent |
Mini-Movies[]